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Sales per game, country, month and platform, worked out from the same reports the payments use. Pick a platform, narrow by game, country or dates, then choose how to slice it.
The reports only carry net money per month and country, so "price" here is the average net price per unit (sales ÷ units, after platform cuts and taxes), not the shelf price.
Follows the filters above, one bar per month. Stack by game, country or platform, and click a legend entry to hide it from the chart.
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The same filters, one row per group. Click a column heading to sort.
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Nintendo DigitalSalesDetail CSVs (worldwide, by country), Nintendo DigitalSalesDetailByState CSVs (US and Canada by state) and Steam SalesByCountry and SalesByUSState CSVs, any number of months. Upload a month's worldwide Nintendo file first: its by-state file then takes the equally priced sales out of the worldwide lines and splits them by state, so nothing is counted twice and territories stay in. Steam by-state files (SteamSalesByUSState) have no game column, so they are kept as exact month and state totals and must come after that month's Steam country file. A month that already has by-state data is not imported again. This is where sales data goes in: the breakdown below, the Sales Ledger and the payment calculator all read what is uploaded here. Re-uploading a file already on file is ignored; a file covering months already held from another file asks before it replaces them. Title mapping CSVs go in the Sales Calculator.
Newest first. Deleting an import removes its sales lines from every total. Report files are never kept: the server reads each one into the database and discards it, so keep your own copy.
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