01
Identity
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02
About your game
helps us build it right
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03
Game features
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Everything is on by default. Untick anything the game shouldn't have; we'll check against the ROM before we build.
04
ROM
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05
Core art
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No platform-specific control callouts ("press A", "press B", a specific controller's button names) unless we're building a separate manual per platform with the correct button references for each. Default to sanitized, generic phrasing instead - "press your action button", "press your jump button", and so on.
06
Branding
reskins the shared menu art
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07
Frames
border skins
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One row per selectable border. Give each a short name and its full-screen art.
Open it in any image editor and just replace the edge borders (the left and right 768 px panels). Leave the middle 2304×2160 window plain black, because the game plays there. The PSD has separate layers for each border, the game window and the guides (hide the guides layer before you save). Save as a PNG, then add it below. A 1920×1080 version of the same layout works too.
08
Sound Test tracks
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Add the music files for this game's Sound Test screen. The track name shown in-game comes from each file's own name.
09
Credits *
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One row per section. Pick the closest job title from the list so it lines up with our existing translations - only use "Custom title…" when nothing on the list fits.
10
Notes & design document
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Anything you'd like us to add or build into the game: a design document, notes, mock-ups, references, music, ideas. As much info and as many assets as you can give us helps. Any file type.
11
Misc assets
anything extra you want to send us
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Have art, audio, or other files that don't fit one of the fields above? Send us anything extra here, as many files as you like. Naming each one is optional.